Rooms should not be put together for show but to nourish one’s well-being.” - Albert Hadley It cannot be picked up.“Design is coming to grips with one’s real lifestyle, one’s real place in the world. Only Bread Slices, Toast and some candies can be put inside.įound in various lengths depending on location.īarbecue with a propane tank that must be removed before moving.Ĭlean those blood covered, dirty clothes.Ĭlean and dry those blood covered, dirty clothes.Ī variant is found on the ground at the Louisville Border Camp. Generic fridge, very common throughout Knox Country. Industrial fridge found inside grocery stores. Large fridge found inside convenience stores and gas stations. Sometimes found as two tile version which can't be picked up or disassembled.įreezer often found outside gas stations. Wide refrigerated shelves found in grocery stores. Then highlight the tile you want to destroy and wait for the animation to complete – the tile will disappear without leaving any materials behind. To do so, right click and select "Destroy" on any tile to bring the highlighting menu. Vast majority, including walls and stairs, but not all furniture can be destroyed that way, and are destroyed tile by tile, sometimes leaving a floating part behind. With a Sledgehammer, it is possible to destroy some furniture that otherwise cannot be picked up or deconstructed. Disassembling items disassembles all the parts of the item at once and can leave some usable items behind that depend on either your Carpentry, Metalworking or Electrical levels. For disassembly, the item have to be placed in world, not in inventory, unless it's a TV, radio, walking talkie, ham radio or sheets. For this, you need a right set of tools and either bring the disassembly menu by choosing the appropriate icon from the GUI, or right clicking the object you want to disassembly and choosing it from the "Disassemble" menu. Depending on the furniture, the sum of the parts can weight more than the player's max inventory capacity, in that case the player can drop some parts on the ground next to the desired location of the furniture, and carry the remaining parts on the inventory.įurniture can sometimes be disassembled. In order to place these types of furniture, all items must be accessible (on floor or in container) by the player, before reconstructing/placing the piece of furniture. In case the pick up action has a "chance to break" value higher than 0, the player can fail and not all 4 parts will appear on ground, requiring the player to pick up another bed of the same type until collecting all the remaining parts. Bed (2/4), where 2 means part 2 of 4, and not 2 parts of 4). For example, a double bed, if the pick up action is succeeded, will be divided into 4 separate items, each one containing the part number on its name (e.g. Some pieces of furniture that take up two or more tiles will be separated into an equal number of parts. The same is true when attempting to place a tile, where the player must also have the correct tools. Many types of tiles may also have a chance to break when being picked up, this “chance to break” will decrease as the player’s level increases in the correct skill, such as carpentry for most wooden objects. In order to pick up and/or place a tile, the required tools must be within the player’s inventory, upon which will be equipped after selecting to pick up a tile. Furniture moved by the player can be destroyed by zombies if in their path, leaving just some the furniture’s components. Moving furniture can be used to block the path of zombies, or in front of doors, keeping the door locked indefinitely, other can be moved retaining their functionality or just for decoration purposes. Some tiles can be picked up and moved by the player. Many can also be deconstructed by the player what requires specific tools and skill. Most pieces of furniture can be moved by the player, by picking up and then placing them. Some tiles are furniture coming in various sizes and functionality. Tiles refer to all the objects consisting of Project Zomboid map, be it preexisting or placed by players. This page is the top-level of all tiles found within Project Zomboid.
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